Off the Bolt
Stories, stitches, and the little wins between seams ~ pull up a chair.
Quilters Lifestyle
-
From the Sewing Room Seed Catalog: Varieties Guaranteed to Bloom Indoors
Jacqueline @
Every January the seed catalogs arrive, and gardeners spend happy evenings circling varieties with names like Summer Glow and Cherry Belle. Quilters understand the feeling completely. We just do our circling in fabric catalogs. Blooms in Every Stitch is our collection of designs that blossom, from sunflower-covered sewing machines to hometown scenes framed in flowers, so we have written it up the way a good seed catalog would. No green thumb required.
Latest Articles
-
Please Return Your Seam Ripper to Its Upright Position
Penny the Mascot @
The seatbelt light just chimed off, the cart is rattling down the aisle with pretzels, and the quilter in the window seat has already pulled a hand project out of her carry-on. Below the wing, the country rolls past one skyline at a time. Stitchin' In Skylines is the view from that window, a city for every stop on the flight path, each one built from the things its locals love most. -
Tug Any Loose Thread in Her Life and It Leads Back to Quilting
Penny the Mascot @
Loose threads get a bad name. Tailors snip them, mothers pluck them off your sleeve before church, and the dryer collects them by the handful. A quilter knows better. Follow one far enough and it always leads somewhere worth going. Sew Many Threads is the collection of those somewheres: the dog at her feet, the cat in the bobbin basket, the friends at retreat and the towns she has stitched her way through. -
The Merit Badges Real Quilters Earn Without Leaving the Sewing Room
Penny the Mascot @
Somewhere in a closet there is probably still a sash, green or tan, covered in little round badges for knot tying, first aid and selling a truly impressive number of cookies. Quilters never stopped earning them. We just switched to fabric and started stitching the badges on ourselves. The Sew It Yourself Club is where those badges live, one design for each skill a maker picks up between the first cut and the final binding.